My PhD research in human-computer interaction is focused on developing a Computational Costume. The Computational Costume is a whole‑body computer interface that is imagined in a speculative augmented reality. Physical wearable materials are used to convey what this future interface would look like and what it would do. The costume opposes traditional computing made up of applications layered over a desktop which draw our focused attention to screens. Instead the costume suggests how we would use our bodies and the environment around us as the platform for computing.
I am based at SensiLab, Monash University.